The graphics were decent. If you want to improve, I'd suggest more extensive shading and colouring. Also, some of your lines are distorted, I suggest setting down the smoothing on your brushes.
The thing you really got right was the menu. Otherwise the sounds were spot on with the talking, but I didn't enjoy the voices as they shared no similarities with the characters (which is a hard task, and I must credit the VA's for trying).
The VA's should also consider their tone, and I've noticed it changes a lot doing the movie.
This is of course your own choice, but consider moving on to your own storylines in the future, and stop making video game parodies.
This is a perfect example of a good piece of fanwork by caring fans. While it did have some problems, it ended up being a movie which is pretty loyal to the persons it portrays.
The voices were quite good (I loved how you managed to pull of the Spies snorting laugh), the dialogue was good, and I really smiled at the spy disguise (A companion cube.)
That said, it still suffered from a little too slow animation. The pace was a little weird, and not like the official "Meet the..." videos. This is very off-putting at times.
This game is interresting, and a lot of work has been put into it (it shows). My AS knowlegde is very limited, but this simple game shows that the engine has potential.
The graphics are great, especially considering how you had to strike a fine balance between eye-candy and framerates.
Gameplay is sorta' cookie-cutter. Nothing too challenging, but it was a nice way off showing the engine.
Not the greatest game, but it sure has shown that good 3D games are possible. I hope to see other 3D games by you in the future! :)
One of the main-factors that made the original Super Mario Brothers a great game was its tight controls.
The various shades the control-scheme had was impressive, and really made the game to much more than it looked like.
This translation is a little ugly, as the smooth controls has been lost somehow, making the experience dumbed down. The jump key could have been set to arrow up, it would have been more logical. The 'S' key never really changed a thing for me.
Combined this assured that Mario is able to nearly float when he jumps. Which is all but pretty. The graphics are ripped and thus won't improve your score. In reality, this game still feels like most other that did the try;
I absolutly loved the amount of effort and work put into this game. You and Jeff Wofford seem like a good team.
The game feels a bit more polished than the classic, Lemonade Stand which is really intriguing as it adds some fresh ideas to an already solid game formula. Really, just keep up the fantastic work.
If there will ever be a sequel or update, think about adding upgrades that you can buy for your shop; a frigde so the milk won't spoil, a more fancy coffee shop apperance so that the costumers willbe more "attracted", etc.
HINTS
Start out with the games own coffee formula, but add as much milk as possible. Make sure you can serve about 18-23 cups a day. Everything above is a little optimistic in the start.
Set the price to 2.00$ on cold days in the start, and drop the price down to about 1.70$ on the hot ones. Expand the price and formula as you gain money :)
All 53 flash Reviews
Rated 5 / 5 stars August 15, 2008
I got ya'
Yeah, yeah, yeah!
Rated 2 / 5 stars July 7, 2008
Been there, seen that
The graphics were decent. If you want to improve, I'd suggest more extensive shading and colouring. Also, some of your lines are distorted, I suggest setting down the smoothing on your brushes.
The thing you really got right was the menu. Otherwise the sounds were spot on with the talking, but I didn't enjoy the voices as they shared no similarities with the characters (which is a hard task, and I must credit the VA's for trying).
The VA's should also consider their tone, and I've noticed it changes a lot doing the movie.
This is of course your own choice, but consider moving on to your own storylines in the future, and stop making video game parodies.
Yep, but I did make some lines thinner so they wouldn't stick out so badly, but some of them were still left though...
And I'm slowly trying to get back in to my Max n' CO series not to mention some other shorts.
But thanks for your opinions here!
Edit:
Oh yeah, the Menu, that's the part that I'm most satisfied with.
Rated 3 / 5 stars June 26, 2008
Good Fan Contribution
This is a perfect example of a good piece of fanwork by caring fans. While it did have some problems, it ended up being a movie which is pretty loyal to the persons it portrays.
The voices were quite good (I loved how you managed to pull of the Spies snorting laugh), the dialogue was good, and I really smiled at the spy disguise (A companion cube.)
That said, it still suffered from a little too slow animation. The pace was a little weird, and not like the official "Meet the..." videos. This is very off-putting at times.
Never the less, I loved it!
Rated 3.5 / 5 stars February 27, 2008
The Potential Is Shining
This game is interresting, and a lot of work has been put into it (it shows). My AS knowlegde is very limited, but this simple game shows that the engine has potential.
The graphics are great, especially considering how you had to strike a fine balance between eye-candy and framerates.
Gameplay is sorta' cookie-cutter. Nothing too challenging, but it was a nice way off showing the engine.
Not the greatest game, but it sure has shown that good 3D games are possible. I hope to see other 3D games by you in the future! :)
Cheers.
Thank you !
I love your icon!
Rated 3 / 5 stars February 21, 2008
All flash, no substance
I like the controversity, especially since there was ANOTHER school-shooting recently. However, this flash doesn't really feel any special.
I only liked the small notes you spread around the scene, like the "You're a faggot" hidden on the radio.
Theres no really punchline, and it certainly wasn't surprising when he flipped out.
Rated 5 / 5 stars February 16, 2008
Hahaha
Damn, that's fucking hilarious.
Rated 2.5 / 5 stars January 18, 2008
Not without its flaw's
One of the main-factors that made the original Super Mario Brothers a great game was its tight controls.
The various shades the control-scheme had was impressive, and really made the game to much more than it looked like.
This translation is a little ugly, as the smooth controls has been lost somehow, making the experience dumbed down. The jump key could have been set to arrow up, it would have been more logical. The 'S' key never really changed a thing for me.
Combined this assured that Mario is able to nearly float when he jumps. Which is all but pretty. The graphics are ripped and thus won't improve your score. In reality, this game still feels like most other that did the try;
Close, but not quite.
Rated 4 / 5 stars January 18, 2008
Review and Hints
I absolutly loved the amount of effort and work put into this game. You and Jeff Wofford seem like a good team.
The game feels a bit more polished than the classic, Lemonade Stand which is really intriguing as it adds some fresh ideas to an already solid game formula. Really, just keep up the fantastic work.
If there will ever be a sequel or update, think about adding upgrades that you can buy for your shop; a frigde so the milk won't spoil, a more fancy coffee shop apperance so that the costumers willbe more "attracted", etc.
HINTS
Start out with the games own coffee formula, but add as much milk as possible. Make sure you can serve about 18-23 cups a day. Everything above is a little optimistic in the start.
Set the price to 2.00$ on cold days in the start, and drop the price down to about 1.70$ on the hot ones. Expand the price and formula as you gain money :)
Rated 2.5 / 5 stars January 18, 2008
Hahaha
So this is actually you VC. What a... debute. I can't really suggest you to improve in any ways.. this.. this is just hilarious in so many ways.
Rated 0 / 5 stars January 17, 2008
And so..
Duke's heart has been kickstarted, as 3Drealms shot a adrenaline pump into his heart, in the form a trailer.
Great loop.